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Lukas Čižauskaitė
Game Designer


"Gameplay designer specializing in minimal, interconnected systems that create emergent depth through meaningful research, prototyping and iteration."
Lukas
Projects
University Projects

"A couch co-op twin stick bonk-em-up where the players play as two clowns trying to brighten up a city."



Technical UI

21 People

16 Weeks

Unreal Engine
Modular Character Creator UI

“A modular tool for making a Baldur's Gate 3 inspired character creator that allows for the race, class, background and skill customisation present in the game.”

Technical UI

Personal

8 Weeks

Unreal Engine


“A fast-paced twin-stick wave arena shooter in which you must balance your high powered shotgun and brutal dash, surviving as long as possible.”

System

Personal

8 Weeks

Unreal Engine
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